Disclaimer
This article is intended for educational purposes only, to demonstrate that it’s possible to test out iOS applications with Xcode without having to buy a Mac. However, you should consider testing on a real MacOS device before publishing your application on the App Store.
All the Steps to Get Your First 'Mac'
OK, now let’s discover how a 'Mac' is made.
Requirements
https://yellowmadison619.weebly.com/download-excel-starter-for-mac.html. You’ll need a computer running Windows or Linux (not tested) and an iOS device (iPad or iPhone). Also required:
- VMWare or VirtualBox
- USB 2.0, not 3.0
- An Apple Developer account
- Xcode 10.1 (no other versions)
Macs will be able to run some apps written for iPhones and iPads on the next-generation MacOS Mojave software, a big new step in bringing the two technology platforms closer together. Native Mac apps built with Mac Catalyst can share code with your iPad apps, and you can add more features just for Mac. In macOS Big Sur, you can create even more powerful versions of your apps and take advantage of every pixel on the screen by running them at native Mac resolution. Furthermore, even a normal user can use an iOS emulator to use apps that are exclusively available for iOS. ALSO READ: Best Android Emulators for Windows PC and Mac. Top 12 Best iOS Emulators To Run iPhone Apps on PC 1. As a bonus, users will also be able to access a much larger library of apps. 'Mac users can for the first time run iOS and iPadOS apps on the Mac,' Apple CEO Tim Cook said. While the company didn't share a lot of details, Apple isn't talking about Catalyst, its own framework that makes it easier to port iOS apps to macOS. Jun 03, 2019 Third-party developers will be able to release their iOS apps on the Mac starting this fall. This might seem like a small change, but it requires a ton of radical iOS apps will run on macOS.
VMWare or VirtualBox?
After having tested various MacOS versions on different virtual machine systems like VMWare and VirtualBox, I found that the quickest solution was VMWare Player 15 with High Sierra 10.13.
Newer versions of MacOS drastically reduce the performance of the system, probably due to newer graphic drivers that aren’t 100% compatible with VM software.
First steps
The first step is to install your VM:
Switch USB
After your VM is fully connected and active, you’ll want to try out the connection to a real-world iOS device. Mac os x download printer drivers.
On VMWare, you have to switch the USB mode from 3.0 to 2.0 to let the 'Mac' see your Apple device.
Once you have that handled, reboot the VM and connect the device while opening iTunes inside the VM. After a few seconds, you should see the device pairing to it.
![Ios Ios](/uploads/1/3/4/1/134153972/712500530.jpg)
Apple Developer account
Next you’ll need to prepare your Apple Developer account. Don’t worry, it’s free while you’re testing applications on your local device. You only have to pay to publish your app on the App Store.
- Register at developer.apple.com
- Login and proceed to developer.apple.com/download/more/
- Search for Xcode 10.1 and download this XCode zip file, around 5.6GB
- Unzip the file and move the App file to the Applications folder.
Xcode version must be 10.1
You should never download any version of Xcode except 10.1.
![Apps Apps](/uploads/1/3/4/1/134153972/940556076.jpg)
This is because newer versions aren’t supported on High Sierra 10.13.6. Some people have been able to use the newest version, but it would require modifying some app files and would just make it harder.
If you get the 10.1 version, however, you’ll be ready to code in a few minutes instead of a few hours.
Get some support
There’s a downside to using Xcode 10.1.
New iOS versions, like iOS 12 or 13, aren’t supported on it. So if you try to run your app on an iPhone with iOS 13, you’ll get a warning that it can’t install on that device.
Luckily there is a really simple fix thanks to this awesome repository on Github. Open up your terminal and type these commands: